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[Tutorial] Ripping from Battlefield Heroes (and other BF games)
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No matter what I try I cannot get something broke like that. :/

There is one thing though. There was an update to the program and I tried it out, and it now shows this when exporting:
[Image: Screenshot_6.png]

It now gives an option to export which UV channel. And as seen on the right in Max 2018, when I export with UV channel 1 it gives me a flawless import where I don't have to modify anything. Maybe try that? Otherwise I dunno. .-.
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RE: [Tutorial] Ripping from Battlefield Heroes (and other BF games) - by Xiron - 02-09-2018, 10:29 AM

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