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Pokkén Tournament Model Ripping Project
#42
(05-23-2016, 07:18 PM)Random Talking Bush Wrote:
(05-23-2016, 05:35 PM)ghostpotato Wrote: I figured out how to turn on textures (Alt+Z) and I get this:

*image*

This is also what I get if I export to .dae. Am I doing something wrong?
Redownload the script in the first post, and re-import the model. Make sure the "Disable vertex colours?" option is checked (it should be on by default). Then re-export the model, and try importing it again.

Here you go...

   

Tongue. Same thing. Should I be checking "Use .png instead of .dds?"?
[Image: isjKn6S.gif][Image: zS0iZNp.gif][Image: p6Du68m.gif][Image: y4D0Gst.gif][Image: rGwBN4t.gif]
I don't know how to apply the bump maps for Super Mario Maker
PLEASE PM me if you know how!  Smile
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RE: Pokkén Tournament Model Ripping Project - by ghostpotato - 05-24-2016, 01:59 AM

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