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Pokkén Tournament Model Ripping Project
#29
(05-16-2016, 11:17 PM)ghostpotato Wrote: To RTB: Is there any way to export the models from 3DS Max and retain all of the textures, without having to re-apply them in Blender? If I export as .dae I get green, pink, and white lines all over my model, and .obj doesn't give me any textures at all.

Export 'em as .fbx.
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RE: Pokkén Tournament Model Ripping Project - by Lumcoin - 05-17-2016, 05:21 AM

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