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Xenoblade X unknown model format (example files inside)
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(06-20-2016, 06:44 PM)Jinzo-Advance Wrote: You might have to do it manually. Export it to a file format that blender can import and I'll see what I can do if you include a reference photo of what it is supposed to be.
I'm sorry haven't looked here in ages. I'll take a look if I can find something.

On a more happy note I got the texture for this gun:
The gun looks fine in Wings3d but every other program has problem with the texture/uv coordinates.
What bothers me that it looks completly fine in wings3ds UV editor.
For example in Pepakura it looks like this:
Attached the gun as .obj if somebody is intrested in it.

@NeosDE
I'm happy to see that more people are intrested in the xbx files and formats.
Sadly I have not the slightest idea about this kind of problem :\
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RE: Xenoblade X unknown model format (example files inside) - by Knoskoloz - 09-11-2016, 11:43 AM

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