Users browsing this thread: 2 Guest(s)
SUPER SMASH BROS. FEUD - BIG update in latest post.
(04-25-2018, 10:05 AM)Tabuu Forte Akugun Wrote: Wow, thanks so much, Snessy! I love the menus too, I'm proud of how they ended up looking. Smile

Now I'm just frustrated though. Mario is finished being modelled, I've started skinning/rigging as well as texturing him, but I've discovered that any skin modifier that's not a single bind breaks the normals on that object on his model.

Here, let me demo.

[Image: xvznpfE.png]

The overalls' normals are completely flat, except on the side. Nothing I do fixes this. I'm downloading another Max version (2016 instead of 2015) and will try with that.

Many plugins exists to fix normals for 3DS Max, to unify them or flip. I advise you to check some of them and see if they works with your model.
Reply
Thanked by:


Messages In This Thread
RE: SUPER SMASH BROS. FEUD fangame. - by iyenal - 02-28-2018, 04:26 AM
RE: SUPER SMASH BROS. FEUD fangame. - by iyenal - 03-01-2018, 05:05 AM
RE: SUPER SMASH BROS. FEUD fangame. - by iyenal - 03-02-2018, 10:50 AM
RE: SUPER SMASH BROS. FEUD - IMPORTANT NOTICE AT TOP OF OP!! - by iyenal - 04-26-2018, 02:15 AM

Forum Jump: