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SUPER SMASH BROS. FEUD - BIG update in latest post.
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(03-10-2016, 11:38 PM)Lilothestitch Wrote:
(03-10-2016, 01:11 PM)TabuuForteAkugun Wrote: Well, sort of. You can toggle model parts on and off in animations.

Well yes. I have the cursors moved in front of the 2D canvas.

I started coding the material switcher for when P1 is set to CPU and vice versa so it will swap materials on the same model. I'll also be using this "trick" on Final Smash eyes, Metal textures and even recolours. i have one model and multiple material sets.

How many stages will this game have?

Oh, well. Smile I won't say which ones, but it's a pretty high number, that I can say for sure.
I'm an opera-crossover singer undergoing classical voice training and I'm also making Super Smash Bros. Feud.

Discord: kold_virus
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Messages In This Thread
RE: Super Smash Bros. Feud - Unity3D fan-game! - by Kold-Virus - 03-11-2016, 08:21 PM
RE: SUPER SMASH BROS. FEUD fangame. - by iyenal - 02-28-2018, 04:26 AM
RE: SUPER SMASH BROS. FEUD fangame. - by iyenal - 03-01-2018, 05:05 AM
RE: SUPER SMASH BROS. FEUD fangame. - by iyenal - 03-02-2018, 10:50 AM

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