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SUPER SMASH BROS. FEUD - BIG update in latest post.
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Well, not exactly. I have this bad habit of working on one thing then switching to another. ahah...

My stage still needs ledges and moving platforms, and better wall collision detection. Right now it can play music and has basic floor collisions including slopes. I plan to make, this week, simple movement stuff (with or without walking/running animations, maybe just adding a force on the Z axis) to test terrain angles and the like. I'm also working on my first item, and I have it able to bounce a bit when landing, and sliding off slopes as well as stopping when touching a character.
I'm an opera-crossover singer undergoing classical voice training and I'm also making Super Smash Bros. Feud.

Discord: kold_virus
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RE: Super Smash Bros. Feud - Unity3D fan-game! - by Kold-Virus - 03-09-2016, 02:12 PM
RE: SUPER SMASH BROS. FEUD fangame. - by iyenal - 02-28-2018, 04:26 AM
RE: SUPER SMASH BROS. FEUD fangame. - by iyenal - 03-01-2018, 05:05 AM
RE: SUPER SMASH BROS. FEUD fangame. - by iyenal - 03-02-2018, 10:50 AM

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