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Pac-Man Games Model Ripping
#4
(12-03-2015, 07:59 PM)Ecelon Wrote:
(12-03-2015, 07:46 PM)SuperTVGRFan18496 Wrote: Is Pac-Man and the Ghostly Adventures are models format are .max files, open to 3ds max, and the textures are .dds file, he UV map are kinda wrong, and i'm fixed that.

and Also Pac-Man 256 is powered by Unity, are models format are .43 files, and the textures are .tex or .dds files.

Mind uploading the .43 files so I can see if I can convert them for you?

Unity Importer or 43toOBJ
Hello, i am fan of Video Games, i'm ripping Sprites, Models, Textures, and Sounds.
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Messages In This Thread
RE: Pac-Man Games Model Ripping - by Ecelon - 12-03-2015, 07:59 PM
RE: Pac-Man Games Model Ripping - by SuperTVGRFan18496 - 12-03-2015, 08:19 PM
RE: Pac-Man Games Model Ripping - by Yarcaz - 12-05-2015, 03:09 PM
RE: Pac-Man Games Model Ripping - by Carpaccio - 01-09-2016, 10:13 PM
RE: Pac-Man Games Model Ripping - by MandL27 - 02-09-2016, 04:45 PM
RE: Pac-Man Games Model Ripping - by Telespentry - 02-09-2016, 05:23 PM
RE: Pac-Man Games Model Ripping - by MandL27 - 02-09-2016, 05:32 PM
RE: Pac-Man Games Model Ripping - by Telespentry - 02-09-2016, 06:20 PM
RE: Pac-Man Games Model Ripping - by LandofXbox - 04-01-2017, 05:22 PM

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