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Pokémon Super Mystery Dungeon Model Ripping Project
#49
I've actually transitioned into using C# for this. It'll allow me to do this easily. In fact I have my extractor done, but I'm testing it right now. And yeah I use a Hex Editor to look at files. It works for extracting CGFX and BCH files. However this program is a little gimmicky, because I'm not about to get into decoding that SIR0 offset table Tongue
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RE: Pokémon Super Mystery Dungeon Model Ripping Project - by Struggleton! - 11-26-2015, 02:54 AM

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