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[TUTORIAL] Making BMS Scripts; Post and get help with your BMS scripts!
(06-19-2017, 02:00 PM)Pingu! Wrote: You can't just take the KYP script and change the first value to "DAT\x00". This archive is a completely different format than the KYP test archive.

Ah okay, sorry I'm very new at this. I wasn't sure what to do so I figured I'd start by at trying to adapt the example script. Sorry about that. So is the above script in your post a better example of what I need to do?

Edit: And holy shit that script did the trick, it extracted everything from .Dat files! Thank you so much! I'll keep learning how to make these scripts, because I want to get the model files from these old Avatar games for the PS2, but thank you.
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Thanked by: Pingus!


Messages In This Thread
RE: [Tutorial] Making BMS Scripts - by Saeid0034 - 03-21-2020, 05:17 AM
RE: [Tutorial] Making BMS Scripts - by justdancer - 07-02-2016, 01:53 AM
RE: [Tutorial] Making BMS Scripts - by dionn1993 - 07-10-2019, 12:06 AM
RE: [Tutorial] Making BMS Scripts - by SKYHAMSTER - 08-06-2020, 06:06 AM
RE: [Tutorial] Making BMS Scripts - by Yarcaz - 11-18-2015, 08:19 AM
RE: [Tutorial] Making BMS Scripts - by Shade - 11-18-2015, 05:31 PM
RE: [Tutorial] Making BMS Scripts - by Yarcaz - 11-18-2015, 05:04 PM
RE: [Tutorial] Making BMS Scripts - by Hallow - 12-22-2015, 06:59 PM
RE: [Tutorial] Making BMS Scripts - by Hallow - 12-22-2015, 10:42 PM
RE: [Tutorial] Making BMS Scripts - by TGE - 12-24-2015, 08:14 PM
RE: [Tutorial] Making BMS Scripts - by Hallow - 12-24-2015, 08:57 PM
RE: [Tutorial] Making BMS Scripts - by nobody231 - 12-24-2015, 09:01 PM
RE: [Tutorial] Making BMS Scripts - by TGE - 12-25-2015, 06:36 AM
RE: [TUTORIAL] Making BMS Scripts; Post and get help with your BMS scripts! - by flipdark95 - 06-21-2017, 12:11 AM

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