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Smash U models (getting them animation ready)
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(10-30-2015, 05:08 AM)11th Wrote: It's not cutting corners if the game doesn't need it and might not be able to use it anyway. It'd be like drawing the entire character when you're doing a close-up shot in 2D animation. Like I've already said, it does work for animation, it's just not a feature film Pixar style rig because it's from a video game.

I'm not quite sure what the problems could be without seeing how your textures are set up, but it's probably safe to say that any transparency oddities are Blender's fault. I did go ahead and tweak Pikachu's materials and textures to how I've been setting them for the SSB4 models. Not sure if it'll help at all, but here are the files if you want to take a look at it: [link] The only thing I didn't do was remove the doubled vertices, since they might not be an issue for your render setup and they're easily fixable if they are. (Though I forgot to undo that on the rigged mouth, so that one is double-free.)

ok so thanks for doing this, but for some reason pikachu looks red in the viewport, renders compleatly black, and now the rig is super funky and all the ik chains are broken. I'm also curious what those points were for at first I thought they were lights but it appears that's not the case. Thanks for going to all that trouble I just don't know what i'm looking at exactly. I like your quad view thing though very cool. by the way I do actually have files posted from my google drive up near the top of this thread if you want to see what i'm dealing with right now. oh wait no I didn't ok i'll put a link right here for the blend file. I just moved the eye planes and have the eye textures directly on the body mesh seemed like the fastest ( maybe not the best way to fix the problem.) so yeah maybe i'm doing this in a stupid way but I really don't know what the right way would be.
https://drive.google.com/file/d/0B3x4M2V...sp=sharing
here's the whole folder if you need it for some reason
https://drive.google.com/folderview?id=0...sp=sharing
oh yeah and This is as good as i've gotten it to look this thing poses beautifully
https://drive.google.com/file/d/0B3x4M2V...sp=sharing
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RE: Smash U models (getting them animation ready) - by Red Streak - 11-16-2015, 06:10 PM

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