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Ninja ripper - problem
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(09-21-2015, 01:11 AM)mkbewe Wrote: Aah yeah stupid me, thanks! Smile but i have one problem yet. How fix imported models (statues, doors, etc.), all of them are imported in the same place (x=0, y=1, z=2)?

its all mostly because those objects/meshes were all single binded, so the ripper moves them to the 0,0,0 position, ur just gonna have to manually position them to where they belong.
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Ninja ripper - problem - by mkbewe - 09-20-2015, 03:35 PM
RE: Ninja ripper - problem - by senjen - 09-20-2015, 04:08 PM
RE: Ninja ripper - problem - by mkbewe - 09-21-2015, 01:11 AM
RE: Ninja ripper - problem - by Demonslayerx8 - 09-21-2015, 11:43 AM
RE: Ninja ripper - problem - by senjen - 09-21-2015, 02:20 AM
RE: Ninja ripper - problem - by mkbewe - 09-21-2015, 11:58 AM
RE: Ninja ripper - problem - by senjen - 09-21-2015, 02:44 PM
RE: Ninja ripper - problem - by mkbewe - 09-21-2015, 03:00 PM

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