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Kamen Rider Storm Heroes for iOS & Android
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Me and Zeltrax are still trying to figure out what textures format it contains and how to extract its rig data without losing the weight map data. Even Unity Importer 1.0 beta 8 was unable to extract both texture files and pre-rig weight map data.

The reason me and Zeltrax want to extract models from the game with their rigging weight data intact is that sometimes it takes too long for us to rig the models.

The game is made using Unity version 4.6.5 patch 4, if you need some clues.
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RE: Kamen Rider Storm Heroes for iOS & Android - by Yuuyatails - 07-24-2015, 09:44 PM

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