07-30-2015, 11:35 AM
(This post was last modified: 07-30-2015, 11:36 AM by Chris2Balls [:B].)
For that size you have to simplify the forms/clusters of the arm, otherwise it'll probably end up looking like a succession of lumps and bumps, because it's currently quite noisy. The muscles are anatomically correct, but they risk standing out from the rest of the sprite: think of the consistency of the design when it comes to the style.