09-20-2015, 01:44 PM
Particles are fun, but the default particle system isn't great at least on GM8, easier to make your own for sprite-based particles especially.
The common problem I have with knockback coding is forgetting to check collisions and ending up going through walls. Easily solved but makes for fun glitches in testing...
The common problem I have with knockback coding is forgetting to check collisions and ending up going through walls. Easily solved but makes for fun glitches in testing...