08-26-2015, 10:31 PM
textures are getting a bit more solidified, i tried adding in a land mark to use as a level select thing, this floating island is known as uncanny valley, and its level would be the purple mechanical floors and rain tiles ive shown a bunch before. problem is...I set it too high which reminded me, i never modified the 3d engine to have altitude control, I'll be working on that. Should be simple enough, the base engine had jumping, should be able to modify/offshoot that into what i need.
First thing i wanted to take care of was making sure the camera follows the ship's Z position. Was....actually a lot easier to do than i was anticipating which is nice.
First isue tho is that it looks like jumping causes the cam to zoom in slightly, but i think thats handled through the player object, since the old dash function causes the camera to zoom out too... Something to dig through tomorrow I'm sure. Anyway.
I'm sorry i haven't had a lot of meaningful updates recently. Real life stuff and such(nothing bad, don't worry! just busy) I'll try to get more regular and meaningful updates lines up.
For now I leave with survey type question. Do you think it would be a good idea to add a z-coordinate display, or do you think that would be a meaningless part of the hub since i doubt any landmarks would stack over each other?
First thing i wanted to take care of was making sure the camera follows the ship's Z position. Was....actually a lot easier to do than i was anticipating which is nice.
First isue tho is that it looks like jumping causes the cam to zoom in slightly, but i think thats handled through the player object, since the old dash function causes the camera to zoom out too... Something to dig through tomorrow I'm sure. Anyway.
I'm sorry i haven't had a lot of meaningful updates recently. Real life stuff and such(nothing bad, don't worry! just busy) I'll try to get more regular and meaningful updates lines up.
For now I leave with survey type question. Do you think it would be a good idea to add a z-coordinate display, or do you think that would be a meaningless part of the hub since i doubt any landmarks would stack over each other?