Users browsing this thread: 2 Guest(s)
BLOODSTAINED - Koji Igarashi's Newest Project Unveiled
#12
i feel like the whole limited movement/free movement thing should be an option in-game. it shouldnt be that hard to implement. level design can just be based on the limited movement so that it can work for both versions
[Image: XeE6VeC.gif]
Reply
Thanked by:


Messages In This Thread
RE: Koji Igarashi's Newest Project - SWORD OR WHIP? - by recme - 05-06-2015, 03:44 PM

Forum Jump: