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Has anyone figured out the .cno format?
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(04-05-2015, 03:49 PM)aceres Wrote: I'm writing my own OBJ converter in Adobe Flash. Currently I'm trying to figure out vertex coordinates and polygon indices but no luck.

I think that diamond shape was coincidental and wrong.



I got these vertex coordinates which look more like a cube but the polygon indices are wrong. This I think is the correct vertex coordinates but then again, logo object gives problematic vertices in this second approach so it is probably wrong as well. It does resemble a chainsaw though.

(I just noticed that it wasn't "cno-zz_chainsaw_r_logo" but "cno-zz_chainsaw_r_long" instead)

That's way cool that you're making your own OBJ converter, but do you mean "file-to-OBJ" converter, or "OBJ-to-file" converter, or is it both? If it's a "file-to-OBJ" converter, will you be adding support for .cno files, such as the ones you're currently examining?
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RE: Has anyone figured out... - by aceres - 04-05-2015, 02:48 AM
RE: Has anyone figured out the .cno format? - by MakutaMaster962 - 04-05-2015, 04:34 PM

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