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The Legend Zelda: Zero Quest[WIP]
#15
(04-16-2015, 07:49 PM)Kelvin Wrote: Though some of those vertical passages look hard to reach, unless there's an item that helps with jumping? Seems like it would make backtracking a challenge.

Link will jump as high as needed to get through vertical passages, so the dungeon layouts from Zelda 1 can be remade in this game!
[Image: Jump.gif]

Also there has been more progress on the overworld
[Image: screenshot_41.png] [Image: screenshot_42.png]
This is the Underground area. Sometimes you'll end up here if you fall down too far in a few areas, but if you can handle the difficulty, you can use this area as a shortcut to other parts of Hyrule.
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Messages In This Thread
The Legend Zelda: Zero Quest[WIP] - by Neweegee - 04-01-2015, 01:58 PM
RE: The Legend Zelda: Zero Quest[WIP] - by E-Man - 04-01-2015, 02:08 PM
RE: The Legend Zelda: Zero Quest[WIP] - by E-Man - 04-01-2015, 05:20 PM
RE: The Legend Zelda: Zero Quest[WIP] - by recme - 04-03-2015, 11:06 PM
RE: The Legend Zelda: Zero Quest[WIP] - by recme - 04-08-2015, 05:07 PM
RE: The Legend Zelda: Zero Quest[WIP] - by Kelvin - 04-12-2015, 09:53 PM
RE: The Legend Zelda: Zero Quest[WIP] - by E-Man - 04-13-2015, 06:06 AM
RE: The Legend Zelda: Zero Quest[WIP] - by Kelvin - 04-16-2015, 07:49 PM
RE: The Legend Zelda: Zero Quest[WIP] - by Neweegee - 05-01-2015, 01:05 PM
RE: The Legend Zelda: Zero Quest[WIP] - by Kelvin - 05-02-2015, 09:29 AM
RE: The Legend Zelda: Zero Quest[WIP] - by Jaharl - 05-02-2015, 09:54 AM

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