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Back at it again (at Dreamy Team)
#21
(04-20-2015, 02:20 AM)Neslug Wrote: Always a pleasure to see your work, Ridge. Just one question regarding the boxed sprite parts in the Mecha-Koopa sheet: they're set up like this for easy animation in Flash or a similar program, right? Never thought about it before, but this seems like a good way to save some time when animating characters consisting of many parts.

Just like its backgrounds, BIS uses tiles for characters too, to save image space and allow for easy animating. The animations are only assembled in-game.

(04-20-2015, 10:49 AM)Ton Wrote: I really love Bundt. I can't wait for some attacks.

OK, here you go... but you'll have to guess what attack this is.

[Image: V0qzVSw.gif]
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Messages In This Thread
RE: Back at it again (at Dreamy Team) - by Ton - 03-28-2015, 12:22 PM
RE: Back at it again (at Dreamy Team) - by Pik - 03-28-2015, 01:36 PM
RE: Back at it again (at Dreamy Team) - by Omega - 03-28-2015, 02:31 PM
RE: Back at it again (at Dreamy Team) - by recme - 03-28-2015, 04:43 PM
RE: Back at it again (at Dreamy Team) - by Omega - 03-29-2015, 06:37 PM
RE: Back at it again (at Dreamy Team) - by recme - 03-29-2015, 04:55 PM
RE: Back at it again (at Dreamy Team) - by recme - 03-29-2015, 06:00 PM
RE: Back at it again (at Dreamy Team) - by Virt - 04-01-2015, 04:05 PM
RE: Back at it again (at Dreamy Team) - by Neslug - 04-20-2015, 02:20 AM
RE: Back at it again (at Dreamy Team) - by Ton - 04-20-2015, 10:49 AM
RE: Back at it again (at Dreamy Team) - by Ridge Troopa - 04-29-2015, 12:33 AM
RE: Back at it again (at Dreamy Team) - by Omega - 04-29-2015, 12:52 AM
RE: Back at it again (at Dreamy Team) - by Ton - 04-29-2015, 08:25 AM
RE: Back at it again (at Dreamy Team) - by Ton - 04-30-2015, 08:17 AM
RE: Back at it again (at Dreamy Team) - by Ton - 07-01-2015, 10:26 AM
RE: Back at it again (at Dreamy Team) - by Ton - 07-01-2015, 01:03 PM
RE: Back at it again (at Dreamy Team) - by Ton - 07-02-2015, 05:08 PM
RE: Back at it again (at Dreamy Team) - by Ton - 08-16-2015, 11:36 PM

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