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Texture Remix (my image manipulation tool) - v1.2.0
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(02-28-2015, 02:01 AM)Peardian Wrote: There's two ways I could interpret that.

If by format you mean the file format used by other games, that is not going to happen. There are a large amount of proprietary image formats out there, and it would be foolish to try and add conversion support for them all when there are tools out there already for that exact purpose.

But if by format you mean how, for example, Wii games like Sonic Colors have their normal maps spread between the color and alpha channels... well, that's exactly what the tool was made for, and you can already do that. All you need is an understanding of how the game engine stores their normal maps.

I wasn't talking about the image format. I meant like converting the images back to how they were sorted in those games like Generations where the normal mapping has color and transparancy. Unless that's what you meant in the second paragraph.
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RE: Texture Remix (my image manipulation tool) - by Kawasuzu - 03-08-2015, 11:25 PM

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