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Help ripping 3D rooms from Dino Crisis..?
#5
No need to apologize fella!

Looking at the files, the DAT files aren't what I was expecting. I was expecting a bit of a clearer layout and at least some magic IDs stored somewhere in the files, but most of them start with a bunch of random bits, then around 120 lines of "dummy header ". After that, again, no magic IDs to be found. I don't have a lot of expertise in reverse-engineering these files, so you may have to wait until someone else picks this project up, or tinker around with QuickBMS and make your own script if you're up for it (this thread will be of assistance: https://www.vg-resource.com/thread-28180.html).

Sorry for not being of too much help, but best of luck!
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RE: Help ripping 3D rooms from Dino Crisis..? - by Resistiv - 10-14-2018, 03:33 PM

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