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Help with Sm4sh for Wii U Textures
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Currently, the trophies have a problem in which they all import as one mesh and one material. So, at this point, you can't correctly texture the trophies, unless you were to assign materials to each part. (i.e. Assigning Wonder Blue's hair to an individual material, then his face, then his jacket, etc.) I say just wait until the script is updated for proper trophy support.
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RE: Help with Sm4sh for Wii U Textures - by Mystie - 02-05-2015, 12:47 PM

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