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Legend of Korra: The Game
#16
(02-12-2015, 05:42 PM)MisterCardholder Wrote: I keep thinking I'm done, but then I find a small thing I want to fix/change.  Here's one more small update to both plugins.

Changes to Both:
  • Name each texture based on its ID to make importing/exporting materials easier
Changes to MGR:R:
  • Some models have a second set of meshes, so the script's been updated to load those as well

Nice job on documenting the source files.
By the way, Legend of Korra stores the normals in the boneweight struct as half floats.
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Messages In This Thread
Legend of Korra: The Game - by RandomRedMage - 01-04-2015, 11:54 PM
RE: Legend of Korra: The Game - by Lilothestitch - 01-05-2015, 12:05 AM
RE: Legend of Korra: The Game - by RandomRedMage - 01-05-2015, 12:16 AM
RE: Legend of Korra: The Game - by Mystie - 01-05-2015, 08:48 PM
RE: Legend of Korra: The Game - by Demonslayerx8 - 01-06-2015, 02:07 AM
RE: Legend of Korra: The Game - by RandomRedMage - 01-06-2015, 09:58 PM
RE: Legend of Korra: The Game - by Demonslayerx8 - 01-07-2015, 11:21 AM
RE: Legend of Korra: The Game - by Mystie - 01-07-2015, 12:55 PM
RE: Legend of Korra: The Game - by RandomRedMage - 01-07-2015, 09:47 PM
RE: Legend of Korra: The Game - by TGE - 02-02-2015, 04:39 AM
RE: Legend of Korra: The Game - by TGE - 02-10-2015, 08:46 AM
RE: Legend of Korra: The Game - by TGE - 02-20-2015, 11:38 AM
RE: Legend of Korra: The Game - by james grayson - 02-28-2016, 02:45 AM
RE: Legend of Korra: The Game - by BuZuoFZZ - 11-20-2016, 09:35 AM
RE: Legend of Korra: The Game - by mage200 - 11-17-2016, 08:14 AM

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