01-20-2015, 10:39 AM
(This post was last modified: 01-20-2015, 11:58 AM by Wonderman532.)
not much, The flurr-chomly mix that you helped me find, The Blender Test Cube & Lamp (found in sharedassets90.assets) & some random things
the textures maybe could be hex edited to become normal.
nvm, the textures are supposed to be flipped vertically & discolored to be mipmapped onto the model, the size problem is not part of unity.
The maxscript would work better than extracting the **** from UAE, now to find a wineskined 3DS MAX 2015.
the textures maybe could be hex edited to become normal.
nvm, the textures are supposed to be flipped vertically & discolored to be mipmapped onto the model, the size problem is not part of unity.
The maxscript would work better than extracting the **** from UAE, now to find a wineskined 3DS MAX 2015.