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Super Mario Dynamo
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(11-03-2014, 03:23 PM)Hello Wrote: Unfortunately, Luigi's greed got the best of him, and the entire kingdom became shrouded in darkness.

Luigi confirmed to be Ingo.



In all seriousness though, I have to agree with E-Man that the filter effect isn't really necessary. Some people might find it uncomfortable and it could put them off playing the game. On the other hand, it does somewhat give the atmosphere of darkness in the world, especially in the grass worlds.

One thing I would suggest is making the filters optional. Make it a toggle-able setting (and point it out to people), and that way if people don't want the filter effects they can switch it off and just enjoy the rest of the game more comfortably. Those that don't mind can leave it on.

You have to remember that even though you're making the game, ultimately it's the end user's experience that you're working towards.
You may have a fresh start any moment you choose, for this thing that we call "failure" is not the falling down, but the staying down. -Mary Pickford
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Thanked by: BullockDS, E-Man


Messages In This Thread
Super Mario Dynamo - by Hello - 11-03-2014, 03:23 PM
RE: Super Mario Dynamo - by E-Man - 11-03-2014, 03:39 PM
RE: Super Mario Dynamo - by puggsoy - 11-03-2014, 11:12 PM
RE: Super Mario Dynamo - by E-Man - 11-04-2014, 10:21 AM
RE: Super Mario Dynamo - by Hello - 11-04-2014, 04:35 PM
RE: Super Mario Dynamo - by BullockDS - 11-04-2014, 04:41 PM
RE: Super Mario Dynamo - by Vipershark - 11-04-2014, 06:37 PM
RE: Super Mario Dynamo - by Kosheh - 11-05-2014, 10:56 AM
RE: Super Mario Dynamo - by Hello - 11-07-2014, 01:55 AM
RE: Super Mario Dynamo - by Kosheh - 11-08-2014, 12:36 AM
RE: Super Mario Dynamo - by E-Man - 11-07-2014, 08:57 AM
RE: Super Mario Dynamo - by adriano gt - 11-18-2014, 03:46 PM

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