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Can Someone help me understand these tiles? (references provided)
#10
The rotation is to solve a problem that has arisen. the worlds and the heights of certain objects are generated....so how do you deal with large objects? if you have to scale a mountain you should be able to go up all sides, and also not be covered by a mountain if you are behind it...if your far enough away then the mountain can be filtered out but when super close idk how else to fix the issue

[Image: 81sdofL.png] I think the top could be something like this maybe
[Image: ZIGE5FE.png]
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RE: Can Someone help me understand these tiles? (references provided) - by golbez22 - 10-15-2014, 01:53 PM

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