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A few soundpacks I need help with
#15
So I now know how to unpack it properly. I made this:

Code:
# Cel Damage talkToMe.dat format
#
# Written by puggsoy
# script for QuickBMS http://quickbms.aluigi.org

savepos CURRPOS

for CURRPOS = CURRPOS < 0x2030
  savepos CURRPOS
  get OFFSET long
  get SIZE long
  set NAME OFFSET
 
  if OFFSET != 0
     log NAME OFFSET SIZE
  else
     print "null offset at %CURRPOS|hex%"
  endif
next

Things is, the extracted files just look like raw/compressed data. Someone over on ZenHAX (I've been asking about it there) said that they used the script on the PS2 version, and that those files are headerless VAG files. After fiddling with the sample rate they got this. Sounds pretty spot-on to me but I'd like you to confirm that it's correct. If so it's likely that the rest of the files have the same sample rate.

Even if it is, I'm still not sure if it's the same format for the Gamecube/Xbox version. At least we can be fairly sure now that it's headerless files, not compressed WAVs or something.
You may have a fresh start any moment you choose, for this thing that we call "failure" is not the falling down, but the staying down. -Mary Pickford
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Thanked by: Mystie


Messages In This Thread
A few soundpacks I need help with - by Mystie - 10-05-2014, 12:23 PM
RE: A few soundpacks I need help with - by senjen - 10-05-2014, 01:34 PM
RE: A few soundpacks I need help with - by Mystie - 10-05-2014, 02:30 PM
RE: A few soundpacks I need help with - by Mystie - 10-14-2014, 10:12 AM
RE: A few soundpacks I need help with - by senjen - 10-15-2014, 02:50 AM
RE: A few soundpacks I need help with - by Mystie - 10-15-2014, 09:07 PM
RE: A few soundpacks I need help with - by Mystie - 12-11-2014, 11:36 PM
RE: A few soundpacks I need help with - by Mystie - 12-13-2014, 12:31 PM
RE: A few soundpacks I need help with - by puggsoy - 12-15-2014, 05:57 PM
RE: A few soundpacks I need help with - by Mystie - 12-15-2014, 06:52 PM
RE: A few soundpacks I need help with - by Mystie - 12-15-2014, 09:48 PM

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