07-21-2017, 11:28 PM
I'm currently experimenting with Source Filmmaker, but I lack any experience with the program or 3D modeling software in general. What's the quickest way to get an animation into SFM from a S/M humanoid battle model in SPICA or Ohana?
(Still hoping someone's cracked my previous question, too.)
How would you grab the shaders? And does this work with S/M?
(Still hoping someone's cracked my previous question, too.)
gdkchan Wrote:It's probably worth noting that the above fix only works when using the original shaders from Pokémon OR/AS, because the default shader supplied with SPICA isn't capable of rendering those effects.
How would you grab the shaders? And does this work with S/M?