Hmm I found a solution of the UV problem.
Some textures are not really good exported from Ohana, she needs to be "duplicated" like that two differents exemples :
![[Image: 4975ef8bbf694f49a6376cc24c79f07c.png]](/image.php?src=http%3A%2F%2Fimage.prntscr.com%2Fimage%2F4975ef8bbf694f49a6376cc24c79f07c.png&hash=309b87fe277e4dd787bbcfa2e3f45000)
Pending the update of Ohana or a better solution, I'v made a little software for quickly make this modifictions :
![[Image: ad4abc41b4344d6b9a88ff6bc397680e.png]](/image.php?src=http%3A%2F%2Fimage.prntscr.com%2Fimage%2Fad4abc41b4344d6b9a88ff6bc397680e.png&hash=0a169ce7aecc2f97c00376ed89694446)
![[Image: 95e91ca9ed6141208d233732a740c6ee.png]](/image.php?src=http%3A%2F%2Fimage.prntscr.com%2Fimage%2F95e91ca9ed6141208d233732a740c6ee.png&hash=5e30a10a7d67a688841dea9e7040f4cc)
I'm sure you dont really need a tutorial for that software.
(He just need the .Net 4.5)
http://ahri.fr/PokemonUVMapTools.exe
TotalVirus link
Some textures are not really good exported from Ohana, she needs to be "duplicated" like that two differents exemples :
![[Image: 4975ef8bbf694f49a6376cc24c79f07c.png]](/image.php?src=http%3A%2F%2Fimage.prntscr.com%2Fimage%2F4975ef8bbf694f49a6376cc24c79f07c.png&hash=309b87fe277e4dd787bbcfa2e3f45000)
Pending the update of Ohana or a better solution, I'v made a little software for quickly make this modifictions :
![[Image: ad4abc41b4344d6b9a88ff6bc397680e.png]](/image.php?src=http%3A%2F%2Fimage.prntscr.com%2Fimage%2Fad4abc41b4344d6b9a88ff6bc397680e.png&hash=0a169ce7aecc2f97c00376ed89694446)
![[Image: 95e91ca9ed6141208d233732a740c6ee.png]](/image.php?src=http%3A%2F%2Fimage.prntscr.com%2Fimage%2F95e91ca9ed6141208d233732a740c6ee.png&hash=5e30a10a7d67a688841dea9e7040f4cc)
I'm sure you dont really need a tutorial for that software.
(He just need the .Net 4.5)
http://ahri.fr/PokemonUVMapTools.exe
TotalVirus link


