10-12-2014, 12:36 AM
(This post was last modified: 10-12-2014, 12:42 AM by Random Talking Bush.)
(10-12-2014, 12:16 AM)Demonslayerx8 Wrote: report:Actually that's another problem that's completely unrelated -- I have certain vertex lengths read from "flag sets" due to what kinds of information's stored (second Normals set, colour values, 2 3 or 4 bone IDs/weights, etc.), and the one for Infernape wasn't set up at all, which caused it to crap out. Good news is I fixed that and updated the script (again, re-download it), bad news is the outer layer of its firey hair is not reading its rigging information correctly, that of which is the same problem as Palkia had where it's not reading the right node ID set for it.
Infernape has no objects imported at all, just his bonetree... im guessing its the same issue as Palkia and others that dont match?
That, and the supposed flags are inconsistent with the other models that have the same sets. For Infernape, it's reading it as colour values when it should be bone IDs...
I can send you a fixed version of the model tomorrow if you want me to.