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Quirby's seemingly clever assortment of Pixels
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You know...Call me weird, but I actually like both approaches to making high-res sprites! Koh's looks a lot more professional, but Quirby64's art has that blobby MS Paint feel like the older art of MattMakesGames.

Oh, and that's a nice GBC mockup, Quirby64! It's simple, but functional. I would try building the wall textures out of 16x16 tiles, though.

EDIT:

And on the subject of the "edited" Kirby, does it really matter? I mean, how many different ways can you draw the same character in the same style in the same low resolution? Not that many...
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RE: Quirby's seemingly clever assortment of Pixels - by DragonDePlatino - 09-28-2014, 03:42 PM

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