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2 Souls' Tale (An 8-bit Metroidvania Adventure!)[[HELP WANTED]]
I think the shading just moves too much on that leg. Its about the same on the better/worse scale.

[Image: vmylG83.png]

for sake of being able to understand it, i split the image in viewer, i hope you dont mind.

I do not understand the transition between 8 and 9. It makes very little sense motion wise. and when bowser swings to the side in 3d space, i would not blur the body itself, just his arm.

Secondly i think a better reference for this attack would be to study bowsers animations in smash bros. bowsers claw swings move more like slaps than they do jabs like you have now. IT gives a better range of movement in depth as well as a more wide swing arc.
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RE: 2 Souls' Tale (Metroidvania Genre) - by Kami - 08-31-2014, 09:13 PM
RE: 2 Souls' Tale (Metroidvania Genre) - by Ton - 09-03-2014, 09:27 AM
RE: 2 Souls' Tale (Metroidvania Genre) - by Koh - 09-15-2014, 06:41 AM
RE: 2 Souls' Tale (Metroidvania Genre) - by Boo - 12-30-2014, 06:00 PM
RE: 2 Souls' Tale (An 8-bit Metroidvania Adventure!) - by Valo - 12-05-2015, 10:42 PM

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