01-10-2016, 07:25 PM
(This post was last modified: 01-10-2016, 07:27 PM by Random Talking Bush.)
(01-10-2016, 06:59 PM)TabuuForteAkugun Wrote: *off to check out Bowser and Dry Bowser from MP10*Both of 'em need the UV mapping on a few polygon groups fixed up, either by mirroring the textures (Dry Bowser) or using UVW XForm to shrink the eyelids to a single quarter (Bowser). Easy enough to do.
Awesome work as usual!