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Community Pixel Hut (General Sprite Thread)
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(11-19-2014, 09:14 AM)AshuraAlchemist Wrote:
(11-18-2014, 11:06 AM)youtubeware Wrote:
(11-18-2014, 10:54 AM)E-Man Wrote: The head is badly proportioned to the body. You can fix it by either scaling the head down or scaling the body up. By the way, before you even think of using the scale tool of Photoshop, it would be better if you were to do it manually because the scale tool has a habit of leaving artifacts on the default settings.
But drawing the circle is really hard! X_X
By the way, I will edit the body and the face for later...

I think you're misunderstanding what pixel art is, you see pixel art is an art style where you don't really 'draw' its where you lay down pixels at a time in a precise manner such as this.[Image: EbO4S9y.gif] Quick scaled up example of a boot I made so you can understand. While I think you're looking at it as drawing something in a small scale like this.[Image: UCEM1Lc.gif] Now there are some spriters that do a 'sketch' sprite as a rough draft and then do the actual sprite off of that. Like this [Image: _bb105ca6c54e77b1ac13f8fb786a87b6.png] and then refine it into something like this. [Image: _d4725325c136f7f521df1ed074ea3baa.png] The point of spriting is to sit there for maybe hours at a time placing pixels by hand, not just drawing a bunch of lines and calling it a day. Sorry if you still don't understand but I tried my best to explain. Never been good at post organizing either.
That explains all! Will do another another pixel art! ^^
Hopefully it become more awesome! And will follow as you said...
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RE: Community Pixel Hut (General Sprite Thread) - by MilesTheCreator - 11-19-2014, 12:19 PM

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