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How on earth do you rip Pikmin models?
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(02-22-2015, 08:15 PM)humbert0 Wrote:
(02-22-2015, 08:03 PM)Radzdahound Wrote: -Snip o' Text-

Alright thank you! and yea but the model still looks nice even though it is low poly. Looking forward to more of them whenever you get the chance.

Sure, np! Smile I'll work on some more whenever I get a chance.

Also, I'm not sure of it, but I think there might just be a way to increase the poly count without Blender freaking out like it does when I apply a sub-serf modifier. I'll update the Olimar model if I successfully do that. Wink 
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RE: How on earth do you rip Pikmin models? - by Radzdahound - 02-23-2015, 12:21 AM

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