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Eternal Love 2.0 - The Love Thread 2014 - 2015 - 2016
Until you realize that you'd still need to model, animate and script the characters. For the content makers, it's pretty much the same amount of work as for the current tFR....but then you counter realize that tVGR is full of spriters, not modellers or 3D animators...or even programmers (besides a few) ....then you question why you aren't making tFR 2D....then you realize that people have tried that already.. and only two have survived...but they're cocooned ... hibernating...then you stop reading this...
Animations - MFGG TKO (scrapped) - tFR
[Image: QUmE6.gif]
"It feels that time is better spent on original creations" - Konjak
Focus on the performance, the idea, not the technical bits or details - Milt Kahl
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RE: Eternal Love 2.0 [LOVE THREAD 2014] - by Gors - 07-06-2014, 06:01 PM
RE: Eternal Love 2.0 - The Love Thread 2014 - 2015 - by TheShyGuy - 05-06-2015, 12:26 AM

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