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The Fighter's Resource [Program] (Updated 4/26/17)
(07-22-2016, 03:44 AM)Chris2Balls [:B] Wrote: Edit: I think the back punch should push the opponent diagonally, a bit like the back kick, but without the juggling.

So like a different trajectory? Like perhaps somewhere between Back Kick's pop-up and Forward Punch's push forward? I can do that, I just have to do that individually for each character. It's a lot easier than I just made that sound, don't worry. xD

Also, Sol is probably the least fleshed out character so far. He has some of the fewest assets, so I had to work with what I had. I feel like I can make him be more fun if maybe instead of a fist fighter he used the brush almost exclusively. Using the brush for punches and maybe using the brush to pole-vault into various kicking animations for kicks. Him, Bombergirl and Vipershark can use a lot of touching up before they are finished.
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Thanked by: Chris2Balls [:B]


Messages In This Thread
RE: TFR: Not So Turbo Edition - by TomGuycott - 05-21-2014, 05:57 AM
RE: TFR: Not So Turbo Edition - by NICKtendo DS - 05-21-2014, 12:16 PM
RE: TFR: Not So Turbo Edition - by TomGuycott - 05-21-2014, 05:19 PM
RE: TFR: Not So Turbo Edition - by TomGuycott - 05-22-2014, 11:42 AM
RE: TFR: Not So Turbo Edition - by Iocus - 05-22-2014, 09:15 PM
RE: TFR: Not So Turbo Edition - by TomGuycott - 05-23-2014, 05:30 PM
RE: TFR: Not So Turbo Edition [Program] (Updated 7-14-16) - by TomGuycott - 07-22-2016, 09:10 PM

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