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The Fighter's Resource [Program] (Updated 4/26/17)
The instant kill moves are eventually going to become more like Mortal Kombat fatalities in a later build, but still trying to program that.

As for the kick range, which ones specifically? I noticed the new kick combo animations were a bit far back, so I moved them forward a bit and now they seem to hit a bit better. I'm going to post an update in a few days so you'll be able to see whether the new one is better.
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RE: TFR: Not So Turbo Edition - by TomGuycott - 05-21-2014, 05:57 AM
RE: TFR: Not So Turbo Edition - by NICKtendo DS - 05-21-2014, 12:16 PM
RE: TFR: Not So Turbo Edition - by TomGuycott - 05-21-2014, 05:19 PM
RE: TFR: Not So Turbo Edition - by TomGuycott - 05-22-2014, 11:42 AM
RE: TFR: Not So Turbo Edition - by Iocus - 05-22-2014, 09:15 PM
RE: TFR: Not So Turbo Edition - by TomGuycott - 05-23-2014, 05:30 PM
RE: TFR: Not So Turbo Edition [Program] (Updated 7-14-16) - by TomGuycott - 07-22-2016, 11:50 AM

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