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A megaman SHMUP fan game.
#5
During the actual gameplay, the shooting delay seems too long. It might be that you only shoot on key release instead of press.

I can see that this is early in dev, but when you get to it. How about some collision effects/response. The boss could also be a bit a more involved, or atleast seem more involved than just "Move up, down, go towards player, go back, repeat.". One way without making the boss seem more "smarter" (i.e. no additional programmer really) would be to just telegraph the attack with an animation + sfx...+ gfx or w/e ykno haha. The shy boss does a better job of this.

Also after getting out of the tutorial and going to a level, whatever I had during the tutorial carried over.

-Have the walls show that they're preparing to come out before they actually do.

-I'm fighting the ice/shy girl atm. Her attacks seem pretty boring and movement random. Aren't these types of games known for the cool bullet patterns or something? How about that?...............And I accidentally exited the level. How about a warning or something? Or instead name it "Exit To Menu" instead of Exit which I thought it meant "Exit back to Level" the first time I played.

-..So I moved onto the second level. I noticed the hurtbox on those enemies that shoot thunder was a bit too big...Is everything a one hit death? Those blue frogs sure are annoying...They're too fast...And come from left off screen during the boss fight....And kill me in one hit too... Hahaaa.........I'm done with this level lol.

I'm done playing. I don't have to proofread the above to know its probably seriously incoherent, but I hope something up there helps. -In case it helps, I've never played Parodius or really these type of games often.
Animations - MFGG TKO (scrapped) - tFR
[Image: QUmE6.gif]
"It feels that time is better spent on original creations" - Konjak
Focus on the performance, the idea, not the technical bits or details - Milt Kahl


Messages In This Thread
RE: A megaman fan game. - by Chris2Balls [:B] - 04-01-2014, 04:13 PM
RE: A megaman fan game. - by Terminal Devastation - 04-02-2014, 08:06 PM
RE: A megaman fan game. - by Iocus - 04-02-2014, 12:03 PM
RE: A megaman fan game. - by TheShyGuy - 04-02-2014, 08:37 PM
RE: A megaman fan game. - by Terminal Devastation - 04-02-2014, 09:41 PM
RE: A megaman SHMUP fan game. - by Ran Master 27 - 04-18-2014, 07:34 PM
RE: A megaman SHMUP fan game. - by Level 1 - 04-18-2014, 10:02 PM
RE: A megaman SHMUP fan game. - by Codestar - 04-21-2014, 09:26 AM
RE: A megaman SHMUP fan game. - by Deathbringer - 04-21-2014, 10:40 AM
RE: A megaman SHMUP fan game. - by IndyGo - 04-29-2014, 01:28 PM
RE: A megaman SHMUP fan game. - by Kelvin - 04-29-2014, 04:58 PM
RE: A megaman SHMUP fan game. - by IndyGo - 05-01-2014, 05:11 AM
RE: A megaman SHMUP fan game. - by Kelvin - 05-01-2014, 04:46 PM
RE: A megaman SHMUP fan game. - by Kelvin - 05-25-2014, 05:53 PM
RE: A megaman SHMUP fan game. - by Kelvin - 05-25-2014, 09:54 PM

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