Another ideas for the archetype, the deck could generate "Sprite" token on the creature, representing the sprites submitted to the site
Sprite World - Spell Field - At the start of turn, put a "Sprite" counter on every "Ressource" creature you control.
Remove 4 "Sprite" counter from the field : Special summon a "ressource mod" into play.
Submission - Spell - Remove all "Sprite" counter from target creature. It gains 300 atk per counter removed this way.
Maybe someone that first was a member and then became a mod could be a level monster.
Ressource Member X Level 3 - Creature - Level 3 - Atk 1600 - Def 1000
At the end of turn where "X" destroyed a creature by battle, put a "Sprite" counter on "X". At the start of your turn, if there are 2 or more "Sprite" counter on "X", send " Ressource Member X " to the graveyard and special summon "Ressource Mod X" from hand or library.
Ressource Mod X Level 6 - Creature - Level 6 - Atk 2400 - Def 1800
At the end of turn where "X" destroyed a creature by battle, put a "Sprite" counter on "X". "X" gains 200 Atk per "Sprite" counter on him.
VGR Update - Spell - Can only be activated if you control a "Ressource - Mod" creature. Special summon from your graveyard any number of "Ressource-Member" into play. At the end of the turn, destroyed all creature special summoned this way.
Sprite World - Spell Field - At the start of turn, put a "Sprite" counter on every "Ressource" creature you control.
Remove 4 "Sprite" counter from the field : Special summon a "ressource mod" into play.
Submission - Spell - Remove all "Sprite" counter from target creature. It gains 300 atk per counter removed this way.
Maybe someone that first was a member and then became a mod could be a level monster.
Ressource Member X Level 3 - Creature - Level 3 - Atk 1600 - Def 1000
At the end of turn where "X" destroyed a creature by battle, put a "Sprite" counter on "X". At the start of your turn, if there are 2 or more "Sprite" counter on "X", send " Ressource Member X " to the graveyard and special summon "Ressource Mod X" from hand or library.
Ressource Mod X Level 6 - Creature - Level 6 - Atk 2400 - Def 1800
At the end of turn where "X" destroyed a creature by battle, put a "Sprite" counter on "X". "X" gains 200 Atk per "Sprite" counter on him.
VGR Update - Spell - Can only be activated if you control a "Ressource - Mod" creature. Special summon from your graveyard any number of "Ressource-Member" into play. At the end of the turn, destroyed all creature special summoned this way.