Wow, that looks interesting! It's not talking about any file formats in particular but looks like a good place to start figuring them out.
Unfortunately as much as I'd like to investigate I'm in a bit of a pickle time-wise. This seems helpful though, so perhaps someone else can find something with it.
EDIT: Yes yes, I know what I said, but I couldn't resist. It appears that the .anb files contain a number of files compressed using wfLZ. That is, there are multiple points at which the wfLZ header is present.
EDIT2 (I won't make a new post until I get something concrete): I'm liking where this is going. I got a friend to whip up a wfLZ decompressor (and compressor) using the library, and the result I got from one chunk of compressed bytes looked promising. More than half of them are empty (no idea what's up with that), but the rest look like ARGB (or some other 32-bit colour format). I'm super busy today but I'll see what I can do with them tonight or tomorrow, this is exciting!
Unfortunately as much as I'd like to investigate I'm in a bit of a pickle time-wise. This seems helpful though, so perhaps someone else can find something with it.
EDIT: Yes yes, I know what I said, but I couldn't resist. It appears that the .anb files contain a number of files compressed using wfLZ. That is, there are multiple points at which the wfLZ header is present.
EDIT2 (I won't make a new post until I get something concrete): I'm liking where this is going. I got a friend to whip up a wfLZ decompressor (and compressor) using the library, and the result I got from one chunk of compressed bytes looked promising. More than half of them are empty (no idea what's up with that), but the rest look like ARGB (or some other 32-bit colour format). I'm super busy today but I'll see what I can do with them tonight or tomorrow, this is exciting!