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C4D .obj!?
#5
Ah, chains. They are both fun and a pain. To make it look good, you pretty much have to have a bone for every single link of the chain, placed at the "top" (if it were hanging down) part of each rung. For an example of bone placement, you can look at my Blade model. It doesn't have a fully rigged chain, but you can see where the ideal bone placement is for the hanging chains on the side.
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Messages In This Thread
C4D .obj!? - by Coddas - 06-20-2013, 02:02 AM
RE: C4D .obj!? - by geekkeeper - 06-20-2013, 07:33 PM
RE: C4D .obj!? - by Peardian - 07-04-2013, 01:44 PM
RE: C4D .obj!? - by Coddas - 07-04-2013, 04:01 PM
RE: C4D .obj!? - by Peardian - 07-04-2013, 09:53 PM
RE: C4D .obj!? - by Coddas - 07-10-2013, 08:46 AM
RE: C4D .obj!? - by Peardian - 07-12-2013, 07:12 PM
RE: C4D .obj!? - by Bevertails - 07-13-2013, 01:37 AM
RE: C4D .obj!? - by Coddas - 07-13-2013, 04:13 AM
RE: C4D .obj!? - by TGE - 07-13-2013, 08:43 PM

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