02-11-2013, 04:54 AM
(This post was last modified: 02-11-2013, 05:09 AM by Bombshell93.)
felt like playing with NES stuff again,
![[Image: ziX6Hnk.png]](/image.php?src=http%3A%2F%2Fi.imgur.com%2FziX6Hnk.png&hash=253307ce02c57946b3289f3d67d6ea60)
![[Image: QVFXnPz.png]](/image.php?src=http%3A%2F%2Fi.imgur.com%2FQVFXnPz.png&hash=f48ac6b07370e231725ffcecab2fcbee)
EDIT: I notice I derped putting 2 goblins using the same pallet but different colours in the same image, what would actually happen in-game is different areas would have different coloured goblins, their colour would reflect their states, be they fast but weak or strong but slow, or immune to a certain type of magic, etc.
so only 1 set of colours would be used per area and for the sake of avoiding them randomly changing colour they would be unable to leave their area even if chasing you.
![[Image: ziX6Hnk.png]](/image.php?src=http%3A%2F%2Fi.imgur.com%2FziX6Hnk.png&hash=253307ce02c57946b3289f3d67d6ea60)
![[Image: QVFXnPz.png]](/image.php?src=http%3A%2F%2Fi.imgur.com%2FQVFXnPz.png&hash=f48ac6b07370e231725ffcecab2fcbee)
EDIT: I notice I derped putting 2 goblins using the same pallet but different colours in the same image, what would actually happen in-game is different areas would have different coloured goblins, their colour would reflect their states, be they fast but weak or strong but slow, or immune to a certain type of magic, etc.
so only 1 set of colours would be used per area and for the sake of avoiding them randomly changing colour they would be unable to leave their area even if chasing you.


