01-03-2013, 06:48 AM
I guess I'll do more research next time I start running my mouth on 8-bit machines rather than ranting about what I think I already know XD
Thanks for the info, always nice to learn something
I never had a NES either I grew up on Sega's
On the subject of the alpha foreground tiles had 3 colours per pallet and 1 that was always transparent, background had no need for this transparency so I'd imagine that'd be free, if not it'd likely be taken by black
![[Image: gnIeb.png]](/image.php?src=http%3A%2F%2Fi.imgur.com%2FgnIeb.png&hash=205018628e2f84997d27acb937f9e974)
![[Image: ubcdi.gif]](/image.php?src=http%3A%2F%2Fi.imgur.com%2Fubcdi.gif&hash=9a451a8ac0e66358521706c035e1a90b)
better?
I'm likely to change the lighting around the eye.
Thanks for the info, always nice to learn something

I never had a NES either I grew up on Sega's
On the subject of the alpha foreground tiles had 3 colours per pallet and 1 that was always transparent, background had no need for this transparency so I'd imagine that'd be free, if not it'd likely be taken by black
![[Image: gnIeb.png]](/image.php?src=http%3A%2F%2Fi.imgur.com%2FgnIeb.png&hash=205018628e2f84997d27acb937f9e974)
![[Image: ubcdi.gif]](/image.php?src=http%3A%2F%2Fi.imgur.com%2Fubcdi.gif&hash=9a451a8ac0e66358521706c035e1a90b)
better?
I'm likely to change the lighting around the eye.


