12-16-2012, 12:42 PM
I've done some edits on your character,
![[Image: NkYap.png]](/image.php?src=http%3A%2F%2Fi.imgur.com%2FNkYap.png&hash=17b6a816aa8e94d6e0c482894e9fd8c9)
check the sprites inside the circle. I gave the ninja a more battle-ready pose. Ninjas are supposed to be quick and ready for action, so I reflected that in the stance.
As for the walk, I only did three frames because I took advantage of the legs' ambiguidity. the sprite only takes one 'step', but when looped, it looks like a full cycle.
![[Image: xiBZ6.gif]](/image.php?src=http%3A%2F%2Fi.imgur.com%2FxiBZ6.gif&hash=bf2707a8fe2fc9aac66b604bb0b88467)
Of course, you'll have to double it anyway to draw the swinging arms, but have in mind that walking is a symmetrical movement so the steps need to be even between his left and right sides, unless he is limp.
![[Image: NkYap.png]](/image.php?src=http%3A%2F%2Fi.imgur.com%2FNkYap.png&hash=17b6a816aa8e94d6e0c482894e9fd8c9)
check the sprites inside the circle. I gave the ninja a more battle-ready pose. Ninjas are supposed to be quick and ready for action, so I reflected that in the stance.
As for the walk, I only did three frames because I took advantage of the legs' ambiguidity. the sprite only takes one 'step', but when looped, it looks like a full cycle.
![[Image: xiBZ6.gif]](/image.php?src=http%3A%2F%2Fi.imgur.com%2FxiBZ6.gif&hash=bf2707a8fe2fc9aac66b604bb0b88467)
Of course, you'll have to double it anyway to draw the swinging arms, but have in mind that walking is a symmetrical movement so the steps need to be even between his left and right sides, unless he is limp.





![[Image: deT1vCJ.png]](/image.php?src=http%3A%2F%2Fi.imgur.com%2FdeT1vCJ.png&hash=e8bb467f6f4976fa8f7cf15202eeeb15)