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Castlevania - Rondo of 8-bit [very early alpha]
#77
I don't know what Python interpreter you are using -- I would guess CPython if you're on Windows -- but you might want to investigate Cython or PyPy and writing modules in C.
You are probably more productive in Python anyway, and a lot of games use Python or Lua for scripting, i.e. most of the logic. If you use SDL with Python bindings the drawing itself should be fast enough.

Your game looks good though, keep it up.
I manage an emulation project called Chip16, check it out!
Peace!


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RE: Castlevania - Rondo of 8-bit [very early alpha] - by tykel - 01-30-2014, 07:16 PM

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