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Castlevania - Rondo of 8-bit [very early alpha]
#55
additionally, i have researched NES hardware and I noticed that Castlevania III, despite having a MMC5 chip, still uses 2A03 music. In other words, I cannot use 7 music channels and I should be confined in 5 tracks instead.

it's going to be really limiting but it'll worth the extra effort to make it as accurate as possible.
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RE: Castlevania - Dracula NES [Programmer Needed] - by Gors - 11-06-2013, 06:34 AM

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