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Castlevania - Rondo of 8-bit [very early alpha]
#26
(11-28-2012, 04:11 PM)Chris2Balls [:B] Wrote: You forget that you're doing the Behemoth at the same size as the original sprites, whereas you could shrink it so that is to the scale of the reduxed Richter and enemies.

i actually already shrinked it
[Image: E3DU8rS.png]
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RE: Castlevania - Dracula NES [Programmer Needed] - by Lexou Duck - 11-28-2012, 05:25 PM

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