Users browsing this thread: 1 Guest(s)
Super Mario World: All-Star Edition: Team Fangame Project
#36
Well all of these things have been taken care of so we have a new HUD, okay? Heres some screenies for proof:

[Image: 34xqfz7.png]
[Image: 10r0n4x.png]

Well, these are old screenshots, we advance pretty quickly so everything in that HUD is aligned, and there's no un-necessary space taken up. So avoid the score numbers, time numbers n' stuff sticking out. Smile

Now I'd like some good critique on this game and not blatantly judging the sprites when you haven't played the demo yet.

Quote:I wonder why some of the minimal stuff can't be shown on the start menu or something

What "minimal stuff" are you talking about? And do you mean Start Menu by Pause Menu? That's really un-necessary, I guess you're not used to large HUDs.
My name is Mikeystar, I am the co-founder of Super Mario: All-Star Attack!, a Mario fangame started by me and ~CaMtEnDo~ in the year of 2010.

 Wink

The Super Mario World ASE Reactor! Join Today!
http://s4.zetaboards.com/SMWASE_Reactor/index

The Super Mario All-Star Attack demo is out! Play Now!
http://www.vg-resource.com/thread-27416.html

The All-Star Attack YouTube Playlist is here, see it on this link:

[Video: https://www.youtube.com/watch?v=rR3hxsct...VO&index=5]
Thanked by:


Messages In This Thread
RE: Super Mario World: All-Star Edition: Team Fangame Project - by Mikeystar - 07-19-2012, 10:19 PM

Forum Jump: